Graduate thesis · NC State MGXD
Connecting Collections
A touch-table kiosk that helps library visitors discover hidden collections, and a companion app that keeps them discovering after they leave.
Role
Research, UX & interface design
Timeline
Spring 2024
Deliverables
Kiosk prototypes, companion app, thesis document
Read more
Full thesis (PDF) ↗01 · Problem
Libraries need to identify new ways to encourage visitors to engage with information and collections.
Libraries provide more than access to physical books. The vast resources available are often hidden, taking the form of technology, events, people, and special collections.
ACRL (2015), King (2018)
There are certain skills and competencies that classrooms are not prepared to offer. Libraries can often help fill this gap by supporting learners in more informal ways.
ACRL (2015), Beene et al. (2022), Calvert (2020)
Informal learning settings require visitors to engage with information at varying levels of depth. Novel technologies encourage engagement, which can lead to successful learning.
Falk & Dierking (2004), Folkestad (2006), Shaby et al. (2017), Tišliar (2017)
Overall research question
How can the design of a touch-table kiosk within a library facilitate discovery of and engagement with resources to better serve visitors’ needs?
02 · Research & framework
Three parts: discovery, personalization, and engagement.
My conceptual framework connects each part to theories of visitor engagement, information literacy, informal learning, and learning contexts. Users move between the parts as their engagement deepens, and the design supports each step.
03 · Visual language
Digital table inspired by physical artifacts.
The interface draws on physical record-keeping, like loan cards and folders, and merges it with the familiar desktop metaphor. Cards layer like real ones but expand and respond to touch.
04 · Investigations
Four questions, four prototypes.
Visual explorations that branch off of my original research question. Each one is centered around a portion of the conceptual framework.
How can the design of the workspace encourage users to make connections between library resources and lead to discovery?
What I learned
Showing the connections between items on Collection Tiles and other library resources points users to resources they might not have known about, and leads to further inquiry.
How can the system’s resources evolve to meet the user’s changing needs and provide a personalized search experience?
What I learned
Personalized content adapts to users’ needs and interests, giving them ownership over their content and adding value to the information the system provides.
How can the system use existing resources to engage users in activities that help them dive deeper into topics and collections?
What I learned
Activities that broaden users’ interests reveal what library resources can do, encouraging them to create their own content and investigate with intention.
How can the system share information with users remotely and encourage continued discovery outside the library?
What I learned
Remote access to kiosk information lets users revisit saved content and manage loans, so discovery and engagement continue outside the library.